Macros

For more info, check here and here.

Replace the text in parenthesis with appropriate bonuses from your character sheet.

Simple Attack Macro-
Macro Body:
/me attacks!
Rolling [[1d20+(bonus)]] to hit for [[(damage dice)+(damage bonus)]] (damage type) damage!

Simple Defense Macro-
Macro Body:
/me defends!
AC: (regular AC) Flat-Footed: (flat-footed AC) Touch: (touch AC)
CMD: (Combat Maneuver Defense value)
Fort: [[1d20+(fort save)]] Reflex: [[1d20+(ref save)]] Will: [[1d20+(will save)]]
Concentration: [[1d20+(concentration bonus)]]
(condition modifiers you might want to include; IE “+2 Fort Save vs. Poison”)

Simple Initiative Macro-
Macro Body:
/me gets ready for combat!
Initiative: [[1d20+(initiative)]]
Perception: [[1d20+(perception bonus)]]

Group certain skills together to save space and time.
Simple Skill Macros-

Macro Body:
/me does something.
Skill 1: [[1d20+{skill1 bonus)]]
Skill 2: [[1d20+(skill2 bonus)]]

Example Skills to Group (as appropriate):

  • Athletics (Acrobatics, Climb, Swim, Fly)
  • Knowledge (Knowledge [Arcana, Dungeoneering, Engineering, Geography, History, Local, * * Nature, Nobility, Planes, Religion])
  • Speechcraft (Bluff, Diplomacy, Intimidate, Sense Motive)
  • Subterfuge (Disable Device, Disguise, Sleight of Hand, Stealth)
  • Perception (Perception, Sense Motive, Survival)

Macros

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